Ubisoft's pirate game, Skull & Bones, has been delayed for a second time. The PS4, Xbox One, and PC game was initially scheduled for a 2018 release, before being delayed to financial year 2019/20. It has now been delayed again to "after 2019/20." Additionally, the game won't be shown at E3 2019, which takes place next month.
Ubisoft revealed the news today in an earnings report. The vague "after 2019/20" refers to financial periods, as opposed to calendar years, meaning the earliest Skull & Bones might now launch is April 2020. Explaining the delay, Ubisoft told GameSpot: "For new IPs, it is common to have evolutions of creative vision and this requires more development time."
The game's official Twitter account also published a short video talking about the delay and decision to skip E3. Producer Karl Luhe talks about making the game as good as possible and that Ubisoft remains committed to it. The video also features some behind-the-scenes looks at the development of the game. Luhe notes they'll be back "as soon as [they] can" with further updates on the game.
The naval combat game was first revealed at E3 2017, and we came away from both that and the following E3's demo feeling excited. The game is being developed by Ubisoft Singapore, the studio that made Assassin's Creed IV: Black Flag's ship combat sequences.
There is also a Skull & Bones TV show on the way. On whether the game's new delay will affect the TV show, Ubisoft told GameSpot "the Skull & Bones TV series has no impact on the development of the game–and vice versa."
Ubisoft has quite a lot on the way. Beyond the recently announced Ghost Recon Breakpoint, it's now confirmed it has three unannounced, triple-A games coming early in 2020. It didn't share any details on what those games will be, although it seems likely that we'll learn about at least some of them during Ubisoft's E3 press conference next month.
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